1-digit - 1-digit
small difference
2d - 1d (no borrow)
visible-place subtraction
2d - 1d (with borrow)
borrow-window subtraction
Mixed 1d/2d - 1d
borrow-window subtraction
Mixed (mastery)
borrow-window subtraction
2d - round number
subtract the round chunk
2d - 2d (no borrow)
visible-place subtraction
2d - 2d (borrow ones)
borrow-window subtraction
2d - 2d (any)
borrow-window subtraction
2d - 2d (mastery)
borrow-window subtraction
3d - 2d (no borrow)
visible-place subtraction
3d - 2d (borrow ones)
borrow-window subtraction
3d - 2d (cascade borrow)
borrow-window subtraction
3d - 2d (any)
borrow-window subtraction
3d - 2d (mastery)
borrow-window subtraction
3d - 3d (no borrow)
visible-place subtraction
3d - 3d (borrow ones)
borrow-window subtraction
3d - 3d (cascade borrow)
borrow-window subtraction
3d - 3d (any)
borrow-window subtraction
3d - 3d (mastery)
borrow-window subtraction
4d - 3d (no borrow)
visible-place subtraction
4d - 3d (borrow ones)
borrow-window subtraction
4d - 3d (cascade borrow)
borrow-window subtraction
4d - 3d (any)
borrow-window subtraction
4d - 3d (mastery)
borrow-window subtraction
4d - 4d (no borrow)
visible-place subtraction
4d - 4d (borrow ones)
borrow-window subtraction
4d - 4d (half borrow)
borrow-window subtraction
4d - 4d (any)
borrow-window subtraction
4d - 4d (mastery)
borrow-window subtraction